Thursday, October 22, 2026

Burning Sword: Death Sun slashes into Steam Early Access on November 17

Burning Sword: Death Sun slashes into Steam Early Access on November 17

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Bangkok-based indie studio Nomadic Games is about to test its mettle in the crowded action genre, and early buzz suggests the wuxia revenge tale has the chops to stand out. The game’s November 17 Early Access debut on Steam is the culmination of months of player feedback, and the studio is betting its handcrafted, no-procedural-generation approach will resonate with fans of demanding combat.

Nomadic Games' wuxia hack-and-slash arrives with five handcrafted stages, seven bosses and major content updates dropping every eight weeks until launch.

Burning Sword: Death Sun slashes into Steam Early Access on November 17

BANGKOK, THAILAND, October 21, 2026 /EINPresswire.com/ — Today, Nomadic Games and Rising Tide Publishing announced that Burning Sword: Death Sun, the wuxia hack and slash made in Bangkok, launches into Early Access on Steam on November 17, 2026.

The Early Access build opens with five distinct, handcrafted stages on Zhang Yixian's road to Gao Tianqi, presenting players with five main bosses to defeat and two secret bosses reserved for those willing to explore off the beaten path.

The free demo released on September 30 remains available through launch, and the team says it has taken player feedback seriously. Every stage is linear and built by hand, with no procedural or randomized layouts, and each is filled with secrets to discover and upgrades to unlock. It's a bespoke action adventure, designed with replayability in mind.

Players step into the role of Zhang Yixian, leader of the Crimson Dust Demon Sect, who has returned from the brink of death with a singular focus: Gao Tianqi, master of the Death Sun poison and the most powerful man in the martial world. Every master standing between them has to be cut down first.

"Combat is the heart of Burning Sword. We want players to feel that moment when a fight that once seemed impossible finally clicks, and they realize they're the ones who got better. It was the team's infinite patience and the thousands and thousands of players and their feedback that sharpened that experience to a fine edge." – Nook, Founder, Nomadic Games

What's in Early Access

  • Five stages: distinct, handcrafted and packed with secrets.
  • Five main bosses and two secret bosses: see if you can find them…
  • Replayability: secrets, upgrades and unlocks that make every run worth another.
  • The Burning Sword: land hits, fill the Power Gauge, Ignite, and every strike hits harder.
  • Quick Shot: a ranged attack with three ammo types to swap on the fly.
  • Qi Drain: take Qi from enemies marked with red meridian lines.
  • Three skills in hand: carry three and switch between them mid-combo.
  • Charms: found only in the stages. Pick a passive three times to keep it.
  • Skill branches: beat a boss and a new branch opens.
  • Revive: unlockable, and it costs one equipped skill.
  • Arena Mode: endless, arcade-style combat built around score.

After November 17

The full game runs five chapters across twelve handcrafted stages, with nine named bosses including Gao Tianqi, two secret bosses and many elite minibosses between them, all currently being polished. Early Access opens the road, and more stages, bosses and skills arrive through regular updates, each with a devlog on Steam. A roadmap follows once Early Access is live, with new chapters being dropped every eight weeks packed with new stages, bosses, narrative progress, skill variety, arena challenges, and more. Gameplay refinement and tweaks are promised weekly, and possibly daily when the team is on fire.

From the press

"The combat itself is just great." ChaosDTV

"It's satisfying, it's flashy, it's cool." GJX Gaming Arcade

"La acción es sobresaliente." José A. Mateo Albuerne, 3DJuegos

Early review copies are available on request: Request an Early Review Copy
A full press kit is available here

About Burning Sword: Death Sun

Burning Sword: Death Sun is a wuxia hack and slash built in Unreal Engine 5 by Nomadic Games in Bangkok. The martial sects have carved up the kingdom and the masters kill anyone in their way. It's a revenge story told through swordplay, palm strikes and Qi, and the blade catches fire once you earn it.

About Nomadic Games

Nomadic Games is an independent studio in Bangkok, founded in 2020 to put gameplay at the core of every adventure. The word "nomadic" felt like freedom to the team, and that freedom is the point: follow their own path and make something unique. With Burning Sword: Death Sun, they're out to build a top-tier martial arts game with deep, distinct systems.

About Rising Tide

We champion games with sincerity. Developers with a peculiar and singular vision. Based in Thailand, bringing Southeast Asia's finest indie experiences to the world.

Justin Paulsen
Rising Tide
+66 98 058 0507
justin@risingtidepublishing.com
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Burning Sword: Death Sun slashes into Steam Early Access on November 17 – image 2

Burning Sword: Death Sun – Gameplay Trailer | The Mix Spring Game Showcase

Why it matters: With a free demo that has already generated thousands of player responses, this launch represents a test of whether a small Bangkok studio can carve out a niche in the action genre by prioritizing handcrafted design and iterative feedback. The success of Burning Sword: Death Sun could signal a growing appetite for bespoke, skill-driven experiences over procedurally generated content, while also putting Southeast Asia's indie scene on the map for martial arts gamers worldwide.


David Hall

David Hall

David is the senior editor at TheCyberMag. He has a background in journalism and has worked with various media outlets, covering topics ranging from threat intelligence and data privacy to cybercrime and cloud security. When he is not writing, David enjoys reading, hiking, photography, and exploring new coffee shops.